In what ways does your media product use, develop or challenge forms and conventions of real media products.
My final media proctuct contains many codes and conventions and aspects of real media products. For example, my front cover design includes a title-"School Chat" which is situated across the width of the page at the top of my cover. My cover includes coverlines so that the they advertise whats inside of my magazine. I put a bar code at the bottem of my cover so that the audience can see that my magazine is a real product. It was important that i included an issue number so that the audience would be able to see where my magazine was up too and a price because the price will reflect the content of my magazine and its production value. The main convention that I used in my product which reflects real aspects of a real media product was the main image on my front cover. I used simple colours and made sure my title looked professional. In my contents page I divided my product into collumns and broke the sections- Regulars and Features so that the reader was able to identify what they were looking for. I also included an Editors letter and made sure my articles were in chronological order.
An example of the way my media product challenges the codes and conventions of a real media product is that my mast-head font is not unique which makes my magazine not individual and eyecatching. I did not include enough buzz words or sublines and this would, in a way, effect the number of magazines sold in the school. I also thought my my main image on my front cover was not edited correctly and I think I should of not cut out my image. Also, I think I should of my made my mast-head on my contents page smaller than the cover as this is an important convention in real media products.
How did you use new media technologies in the construction of your media product?
For my media product, i used Photoshop and QuarkXPress which are new media technologies that have been designed to help build a front cover and contents page of a magazine. After using a camera and capturing the pictures that i wanted, i uploaded the pictures onto Photoshop and QuarkXPress. On the new programes, you can edit, manipulate and create designs which will be used in your media product.
What are the stregnths and weaknesses of both the product and your use of new media technologies?
A weaknesses which I thought effected my media product was the fact that it was my first time using the two new technologies Photoshop and QuarkXPress. Although it was very new to me, I found it got easier as I went on. On my cover, the editing on my main image gave my media product a weakness as the cutting wasnt precise and I realised i shouldnt have cut the image. I think maybe I should have included more effects on my cover to make the magazine eyecatching and unique. Also I think I should have used a variety of pictures such as I needed more pictures of objects. On my contents page I could have been more diverse in the layout of my contents and the font I used for my headlines etc. Finally, my last weakness which I thought made my media product less professional was my knowledge of the camera. Althoght my angles were my stegnths, i found adjusting to the camera very difficult.
My media product shown many stegnths which made my product look professional and upcomming. I made sure I used simple colours so that my product didnt look overdone or unprofessional. I thought my coverlines were very appropiate and that they seemed very intriguing to the audience. I made sure my contents page included numbers in chonological order and an editors letter to introduce my first issue. If i was to improve my magazine, i would make sure my main image was improved and that maybe my contents page layout and masthead font was more unique.
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